Revenue Streams

Big Data Sales

As the app accumulates health data throughout its usage, this information holds immense potential for a variety of applications, while ensuring personal data protection. The collected data can provide valuable insights that can be utilised to enhance the offerings of brands, pharmaceutical companies, and other stakeholders in the healthcare industry.

Event Sponsors

Sponsorships for events will primarily be facilitated through the acquisition of $BLiV tokens. Additionally, fiat payments are also accepted and will be subsequently converted into $BLiV tokens. This process will contribute to the appreciation of the $BLiV token's value.

The revenue model will not solely focus on the company's interests but will also prioritise rewarding users. This will be achieved through token buybacks and burning, which reduces the circulating token supply and, as a result, increases the value of the remaining tokens.

Content Sponsors

Content sponsors on BLiV can benefit creators by providing them with $BLiV tokens as payment for creating sponsored content. Creators can then use these tokens to monetise or upgrade their dynamic NFTs (dNFTs), earn more tokens via the platform's L2E model, and participate in a variety of digital and physical level-up activities offered through BLiV's partnering Web2 and Web3 brands. This will create a gamified experience that is highly incentive for the creators to continue producing high-quality content in our ecosystem.

Stakable NFT Creation

The BLiV platform offers brand owners the opportunity to create NFTs that represent their brand, which can then be stacked on the user's existing avatar to provide a multiplier effect on their earnings. This allows a unique and engaging way for brands to increase their visibility and for users to earn more tokens.

Royalty Fees

Profile dynamic NFTs (dNFTs) and stackable NFTs will be available in the market, combined with a secondary marketplace for trading these assets. As NFTs are traded within this marketplace, the company will collect a royalty fee, which will serve as one of the revenue streams.

Transaction Fees

Considering that $LiV tokens can only be exchanged for $BLiV tokens within our proprietary blockchain, transaction fees will be required to facilitate these swaps. This fee structure not only helps maintain the network security and efficiency but also generates additional revenue for the platform. By charging transaction fees, the platform can reinvest these resources into improving the overall user experience, expanding its services, and ensuring the long-term sustainability of the ecosystem.

In-App Ads

A large number of users on the app represent a significant consumer base. Leveraging our in-house AI technology, we can effectively target users with products tailored to their specific needs, aimed at improving their lives and potentially preventing future health issues. Ad purchases will generate revenue driven by brands featured on the platform, ensuring targeted and efficient marketing campaigns are optimised.

This approach will revolutionise performance marketing by moving away from conventional browsing history algorithms and focus on personalised recommendations based on individual health and wellness needs that have been determined by data gathered from our FaceScan. As a result, users will be presented with relevant and valuable product offerings, whilst brands further benefit from increased engagement and higher conversion rates.

Brand sponsors and partners can benefit from being part of our ecosystem as they will have data on their event attendees, push marketing, impressions and brand awareness. The BLiV team will:-

Performance Marketing

  • Organise events with or without sponsored partners to benefit users.

  • Charge entrance fees or event memberships with tokens.

A portion of the proceeds on the NFT marketplace will be used to buyback token and burn too, while a portion of chargeables on profit/ sponsorship/ targeted ads from partner brands will be used to buyback token and burn.

Last updated